HUBMods

Mods that add more players

Community mods that push the player count past the stock 2–4 cap — what works, what doesn't, and what to expect on patch day.

FEEDLIVE
A six-player Machine Party lobby — more than the stock cap
MODS · 3 MIN · 6–8 PLAYERS
Mods push the count past 4. Stability varies.
Read time

3 min

6-player

Stable

8-player

Edge case

Patch day

Wait 3 days

6-player mods

The most stable "more players" mods support 6. The UI starts to feel cramped at this count, and certain minigames scale poorly. Most of the 6-player mods target Steam Workshop and have held up across the last two patches.

8-player mods

8-player is at the edge of what the engine handles. Expect occasional frame drops on mid-range hardware and some minigames to break entirely. Fun for parties; not for serious runs.

Patch day

More-players mods tend to break on patch day. Don't queue them in a serious run the same week a major update lands — give the mod authors a few days to push fixes.

Alternatives

If you want chaos without the risk, host a 4-player game with the chaos-rule mods — they keep the stock player count but break the rules in entertaining ways.